Total War Three Kingdoms Mod Load Order |top| -
In the Total War launcher (and most third-party managers like KMM), the mod at the of the list has the highest priority. If two mods attempt to change the same file—for example, Guan Yu’s armor stats—the mod higher in the list will "win" and overwrite the changes made by the mod below it. The Standard Load Order Template
Sometimes, deleted mods leave "ghost" .pack files in your SteamApps\common\Total War THREE KINGDOMS\data folder. Delete anything there that isn't a vanilla game file. 💡 Pro-Tip for Overhaul Users
Anything that fixes base game code should be at the very top to ensure other mods build upon a stable foundation. total war three kingdoms mod load order
Large-scale mods like TROM (The Restoration of Han) or Wu Kingdaissance should generally sit high up.
If you are using or Wu Kingdaissance , these mods are designed to be "all-in-one" experiences. Adding dozens of small "tweak" mods on top of them is the fastest way to break your save file. If you must add more, look specifically for "TROM Compatible" tags on the Workshop. Mod Category Recommended Priority Compatibility Patches 1 (Highest) They must override the two mods they are bridging. Character Art Ensures unique portraits show up over generic ones. Global Overhauls Provides the core logic for the rest of the list. Texture Mods 8 (Lowest) Usually don't conflict with logic; safe at the bottom. In the Total War launcher (and most third-party
Make Them Unique (MTU) and individual general artworks go here. Unit Packs: New units for specific factions.
While the official Creative Assembly launcher has improved, many veteran players prefer the (often a fork of Kaedrin's). It handles "Movie" type files better and allows you to save specific profiles for different campaigns. 3. Check for "Required Mods" Delete anything there that isn't a vanilla game file
Check the "Updated" date on the Steam Workshop. Mods from 2019 that haven't been patched may conflict with the final "Fates Divided" game version.